Godot,gdsdecomp在macos下编译

 
Category: Game

写在前面

用的最新的master 代码

https://github.com/godotengine/godot.git

https://github.com/GDRETools/gdsdecomp.git

brew install scons dotnet-sdk

需要把gdsdecomp 克隆到modules/gdsdecomp里面

 ==> sh misc/scripts/install_vulkan_sdk_macos.sh
 ==> vi modules/gdsdecomp/SCsub +78
  ##env_gdsdecomp.Append(CPPDEFINES=["ENABLE_3_X_SCENE_LOADING"])
scons platform=macos target=template_debug -j4
./bin/godot.macos.template_debug.arm64